about
I'm a Ph.D. student at University of California, San Diego. I work in Human Computer Interaction advised by Prof. Haijun Xia. I completed my undergraduate at the University of Toronto in Computer Science where I interned at Dynamic Graphics Lab under Prof. Daniel Wigdor, conducting research in immersive analytics and interaction design.
research direction
I design tools to extend our creative abilities, with the goal of bringing us closer to a future where digital interfaces seamlessly bridge the gap between imagination and creation. At the moment, I'm addressing challenges programmers face in realizing their ideas. Have a look at my curriculum vitae for a complete list of my research and professional experiences.
conference publications
Programmers reason about code across multiple levels of abstractions. Can we design a program visualization system that can change its level of abstraction according to the programmers’ needs?
CHI 2023: Conference on Human Factors in Computing Systems.
Stepping into a museum or a cultural exhibition instills a desire within us to explore new topics and cultures. What if we could create a similar spatial structure for visualizing complex and otherwise difficult to approach datasets? In this work, we explore meaningful layouts and organizational schemes for arranging one’s data analysis steps in the virtual environment.
UIST 2020: ACM Symposium on User Interface Software and Technology.
A common complaint of high-degree of freedom input is that it can lead to unaligned and askew content. We looked into addressing this by enabling dynamic mappings of input degrees of freedom to manipulation axes.
UIST 2019: ACM Symposium on User Interface Software and Technology.
extended abstracts
Can we create a pedagogical tool for collaborative programming that balances both agency and interdependence?
CHI 2023: Conference on Human Factors in Computing Systems.
creative stuff